We are all well aware of those boss battles that were extremely difficult. The ones that frustrated us, tormented us, pushed us to the very limits of our patience and beyond. Forums on the internet are full of titles such as “This boss is completely unfair”, and “No way to beat this boss legit, too broken.”
However, what about those bosses that weren’t unbelievably hard? The ones that, far from testing your skills, actually let you down with how ridiculously easy they were? Here’s a list of some of those games that had bosses that were just complete pushovers. See if you remember any of them.
Prince of Persia: The Sands of Time – The Vizier
Harking back to the golden days of the PS2/Xbox generation, The Sands of Time was a 3D reimagining of the older 2D classic Prince of Persia. In it, you play a prince who finds a magic dagger that allows him to rewind and manipulate time. Using this weapon, you traverse the broken landscape of a foreign kingdom, filled with monsters and fiendish puzzles that all require adept use of the time-powers given by the dagger to overcome.
Eventually, you reach your goal of rewinding time back far enough that you can finally settle your grudge against the games antagonist, the Vizier. You’ve spent hours fighting hordes of monsters, figuring out puzzles a Mensa member would hate to do, all in the effort of tracking him down for one big showdown.
Sadly, what ends up happening is the Vizier simply summons copies of himself for you to fight. Not even multiple copies of himself at a time, just one on one, one after another. This turns the final boss fight into basically a rather easy regular monster encounter – something which at this point in your journey, you can deal with almost effortlessly. After knocking out a few clones, the Vizier eventually runs out of energy to summon anymore, a cut scene occurs, and then you successfully complete the game. A bit of a letdown for such an excellent game.
Demon’s Souls – Dragon God
Many fans of the Souls series will undoubtedly have played the games spiritual predecessor, Demon’s Souls. Many of the elements adored by fans of the later games can all be found here – complex and nuanced combat, atmospheric and moody world, unflinchingly difficult enemies and bosses.
For those that managed to beat the tutorial boss at the start of the game, you’ll remember being transported to another area filled with loot. You’ll also remember encountering what appeared to be a massive dragon in this area, whom, upon closer inspection, promptly OHKO’d with a sucker punch through a hallway you had nowhere to dodge in.
This very same enemy can be found later in the game, as the final boss of the Archstone of the Burrow King. Walking down the same hallway (this time without being sucker punched), you come across this massive dragon encased in cave filled with lava, and he seems more than welcome for your challenge. With a name like Dragon God, the scene was set for a battle of epic proportions.
Except, the battle turns out not be that epic at all. You end up running through the level and coming across two gigantic arrow launchers. Upon firing both of these, about 95% of the bosses health is removed.
From there, the battle can be won simply by shooting arrows/firing spells from a safe distance towards a spike on its chin. You don’t even have to have good skills to use these weapons, a few arrows or spells will be enough to finish it off. This kind of makes “Dragon God” feel more like a “Dragon Welp”, and certainly not the end boss of an area in a game notorious for its difficulty.
Final Fantasy X – Yu Yevon
Final Fantasy 10 was Square Enix’s first entry in the PS2 generation, it was praised for its music, story, characters, gameplay, graphics – pretty much anything you can get an award for. However, this does not mean that game was perfect. In fact, the end of the game held disappointment for a lot of fans.
After fighting your way through the inside of Sin, a creature that has been terrorising the world for 1000 years, you come eventually to the source of its strength and the thing which you’ve come to defeat: Yu Yevon. Admittedly, Yu Yevon is preceded by a relatively challenging boss battle, which many have actually come to consider as the “real” final boss fight.
Upon defeating this boss, however, you are then faced with the challenge of defeating Yu Yevon. The use of the word “challenge” here is highly misleading, however, as you start the fight with auto-life, which remains permanent throughout the fight.
Yep, that’s right, you can’t die. In fact, the only way you can fail this fight is if you actively cast debilitating status effects upon your party, such as petrify. So unless you wanted to go back to a previous save, or you are literally the most uncoordinated gamer ever, you’ve basically already won the game.
Many people thought this was a bit of a let-down, as you’d expect something that’s been in control of a world destroying monster for 1000 years to put up a little more of a fight. Making up for this somewhat, Final Fantasy 10 does contain a number of challenging superbosses, some of the most difficult enemies in the series in fact. This is perfect for those craving a true challenge, and felt let-down by the laughably easy final fight.
Fable 2 – Lucien Fairfax
There seems to be a noticeable trend developing of disappointing final boss fights. Fable 2 adds more evidence to the table with its final boss Lucien Fairfax.
Lucien’s plan was to build a towering structure, the Spire, in which he would use the powers of the heroic embodiments of Skill, Strength and Will to grant him a wish. Originally, he desired to bring back his dead wife and child, but as his madness grew, his vision soon changed. He wanted to remove the current world, and create a new where no one ever had to die again.
As a child, Lucien kills your friend and tries to kill you as well, fearing the prophecy stating you would stop him from achieving his goal. Naturally, this gives your character more than a little motive for revenge. Fable 2 is a huge RPG, and so you’ve probably spent hours and hours developing and preparing your character for a final showdown that rightly satisfies your lust for vengeance.
The game does a very good job setting this up too, with some memorable and interesting boss fights as you make your way towards the end game. What happens when you reach it, however, isn’t quite so interesting.
Upon scaling the Spire and coming face to face with the man you’ve literally spent decades (in game) preparing to fight, the final boss fight ends up with you simply shooting Lucien mid-sentence, and watching him fall to his death. Failing that, if you choose to listen to everything he has to say, one of your companions will shoot him for you.
Lucien’s speech ties up the story of the game pretty well, but you can’t help but feel a little underwhelmed there wasn’t also an accompanying epic battle to end it on too.
Dark Souls 2 – Covetous Demon
Another entry from the Souls series, the Covetous Demon can be found after journeying through the Harvest Valley area of the game.
The area can be quite tricky to navigate, especially if it’s your first time visiting it. There are plenty of holes you can easily fall into, landing you in a series of winding tunnels filled with poisonous gas. Unless you have a ton of antidotes and a great sense of direction, you’re likely to end up dead when this happens more often than not.
Should you manage to survive the poison, there are also plenty of enemies in this area to make life difficult, an example of which is the giants. They lob huge dark orbs as you make your way through the area. Not only do these orbs target and home in on you, the giants are typically situated in areas covered in poisonous fog. It’s safe to say this area is no cake walk.
You’d think an area so hard to progress through would have a suitably challenging boss to round it off. What you get instead though, is a huge, slug-like blob of drool and slow moving aggression.
The Covetous Demon’s main attacks including rolling about the place, swiping with its under-developed clawed hands and the occasional charge attack.
All of its attacks have huge tells and are easily dodged, and the charge attack has a long cool down that allows you to get in plenty of damage.
The Covetous Demon has one interesting move where he can eat you and remove your entire armour. This might seem a reason to panic. However, by simply running around him in circles while you put your armour back on, you can evade pretty much anything he tries to do to you.
Couple that with the fact you can make him even easier by distracting him with dead bodies you can shoot down from the higher up in the roof, and you have one extremely easy boss fight on your hands.
Halo 4 – The Didact
The final mission in Halo 4 was a major highlight of the game. In it, you battle your way through 4 sections, each occupied with hordes of enemies, each of them some of the hardest the game has to offer. You need to use every ounce of skill and strategy you have in order to survive, and on harder difficulties, you can expect to restart this mission a dozen times or more. Set the challenge to some of the most epic music the Halo series has produced, and set it in an and you have the perfect setting for an amazing climactic battle.
After fighting against the odds and performing a futuristic re-enactment of Rambo, it’s a shame then that the final boss fight against the Didact is reduced to nothing more than a simple QTE. One last, slightly furious button mashing sequence later, and you manage to plant a bomb on the Didact.
The bomb explodes, and the Didact falls from where you were fighting him to his demise far below.
Not only is this a ridiculously easy fight, but it’s the one downside in what could have been the best level in the entire Halo series. After the fight ends, a cutscene plays to finish off the game. In this, Cortana, a companion who has steadfastly stood by your side since the first game in the series, apparently sacrifices what power she has remaining to save you.
The impact of that moment, preceded by a showdown of epic proportions, would’ve possibly created one of the best moments in gaming, let alone the series. The final boss fight is way too easy and brings down the quality of it somewhat. Despite this, the final mission remains a high point for the game and the series as a whole.