Destiny 2 had a lot of new information revealed yesterday and people were mostly impressed by what was on offer.
However, console users were in for a shock as Bungie revealed some key information about the game.
The developer confirmed that the console version will be locked at 30FPS and this applies even for PS4 Pro and Xbox Scorpio.
Offering some consolation is the fact that the game will support 4K on consoles.
Bungie actually spoke at length about why it chose to lock consoles at 30FPS during an interview with IGN:
IGN: “Why did you make that decision. You’re like ‘We’re going to lock it at 4K/30 max on consoles.’ Is it just like, you don’t want to push the consoles too hard, or why do you make that choice?”
Luke Smith: “I mean, I’m going to wade into this, and you [Mark Noseworthy] can flesh it out. The console, the PS4 Pro is super powerful, but it couldn’t run our game at 60. Our game’s this rich physics simulation where collision of players, networking, etc, and like, it wouldn’t run.”
IGN: “Yeah, makes sense.”
Luke Smith: “Not enough horsepower there.”
Mark Noseworthy: “But there’s tons of GPU power in the PS4 Pro. That’s why we’re doing 4K, right? It’s on the CPU side. Destiny’s simulation, like we have more AI, more monsters in an environment with physically simulated vehicles and characters and projectiles, and it’s part of the Destiny magic, like that, like 30 seocnds of fun, like coming around a corner and throwing a grenade, popping a guy in the head, and then you add like 5, 6, 7 other players in a public event; that is incredibly intensive for hardware.”
However, many fans aren’t convinced about their reasoning, especially considering both the games are using the same engine.