Recently PlayStation executive Shuhei Yoshida spoke with Pocket Lint on motion gaming and thoughts on Project Morpheus.
The previous generation of video game consoles had a big movement in motion capture gaming peripherals. Nintendo’s Wii relied heavily on the concept, PlayStation had the PlayStation Move and Microsoft brought out the Kinect.
Since the latest consoles has released, most of these motion gaming peripherals have seen better days. Though motion gaming hasn’t been on the forefront lately, Sony does believe their PlayStation Move was ahead of the time.
What we are realising ourselves is that PS Move was a bit ahead of its time – a precise and accurate 3D input device. We were very excited about the possibility of using 3D positional tracking to make games, but it’s really hard to do so with a regular 2D screen.
Yoshida mentions that Project Morpheus will be making use of the PlayStation Move devices as players will be able to interact with objects in virtual reality through a 3D positioning input device.
So now we are realising that when we do Project Morpheus the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move.
Not only will gamers will need to keep their PlayStation Move controllers but will also need the PlayStation Camera.
Project Morpheus requires the camera. So when we have that ready for launch, more people will be interested to have PlayStation Camera.