Looks like the few that attended QuakeCon 2014 was a very luck group as it seems that the game won’t be shown to the world until next year. The reason being, the developers are not confident that the game is ready for a formal showing and it won’t be ready anytime soon.
Bethesda Softworks VP of public relations and marketing, Pete Hines, spoke with PC Gamer about Doom and why the stream was cut. For those unaware, Doom is being developed by id Software with Bethesda, the game was hinted and ultimately shown off during QuakeCon 2014 but those who streamed the event was simply cut off.
We’re working with [Id] to say, ‘How does this work? What do we want to show?’ And they’re like, ‘Look, we don’t want a stream to go up for a game that isn’t at the point where we would formally show it to the world, and now that thing is getting picked apart, and digested, and gone through frame-by-frame and getting nitpicked to death, when normally we wouldn’t be showing this to anybody at all.
Looks like Doom isn’t near perfected enough for a formal release to the public. Though from the response who saw the game in-person and what was stated about during the event, Doom is shaping up pretty nicely.