In an effort to leave behind some of his reputation, Hideo Kojima said that the next Metal Gear Solid game will contain fewer cutscenes. In addition the game will attempt the feat, whether gameplay or non-interactive cutscenes, to have one continuous camera shot.
“We’re really rying to get the player perspective, so we’re not really gonna… even in the cutscenes we’re not going to cut the camera. We’re really going to try to follow the same camera and have the smooth transition between the cinematics and the gameplay.,” Kojima said through a translator.
Kojima also noted that the game will feature fewer cutscenes as a whole. “It’s an open world, we’re not planning on adding as many cinematics.”