BioShock: Irrational director Ken Levine did a Reddit ‘Ask Me Anything’ recently where he and lead level designer Andres Gonzales answered fan questions about the game. When asked about the possibility of another BioShock game from Irrational and the change in setting for Infinite, Levine has this to say:
“I think it actually has a lot in common with the first game. I’ve said in a bunch of interviews that we had to step back when we started working on this game and say “What makes a BioShock game?” If it was Rapture, there would be no Irrational BioShock game coming out now.
“After a lot of soul searching, we determined it was a) The game takes place in a world that is both grounded in reality and fantastical at the same time. That world needs to be more detailed than any other game world out there. b) The combat has to have a strong improvisational nature, with a suite of player tools that lets everyone approach combat differently.
“In terms of more Irrational BioShock games, it’s way too early to say. It will ALWAYS be dependent upon us having an idea that we’re in love with and excites us. IF we don’t have that, I suspect it would be another studio making one, if there was one to make. But I can’t imagine doing it if we weren’t in love with the idea. I didn’t work on Bio 2, so I wouldn’t change anything.”