Rockstar’s Red Dead Online Economy Changes Planned For This Week

Rockstar Games has addressed fans who’ve lashed out against Red Dead Online’s heavy focus on microtransactions to progress in the game.

The game features two monetary tiers in the forms of either cash or gold bars. Your average online mission could earn you about $4, or potentially around 0.01 of a gold bar. Because of the low returns, you could sink hours into the game without earning so much as a gold bar.

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Credit: Rockstar Games

In a post on the official Rockstar Facebook page, the company announced: “Our current areas of focus include the in-game economy, which will require some additional balancing in order to ensure all activities are appropriately rewarding and fun, as well as some persistent bugs that are causing some players to be kicked from sessions.

Credit: Rockstar Games

“The game has been developed so that we will be able to quickly make any adjustments like these, and we plan to get updates out as early as the end of this week with more updates to come next week. Feedback from the community has been invaluable, and we will continue to keep you regularly updated as things progress. We hope you continue to play and enjoy the game, and please keep sending your feedback to reddeadonline.com/feedback.”

Rockstar has now gone on to confirm that it hopes to implement these changes “by the end of the week,” saying:”December 4th, 2018 Update:

“We appreciate all the continued feedback we are receiving on the Red Dead Online Beta. For players concerned about the potential for progress and stat resets, we currently do not have any plans to reset them as part of the Beta’s rollout. We are currently still working on game stability and economy balancing for an update that we hope to release later this week. Please stay tuned for more news to come.”

Credit: Rockstar Games

Oddly enough, thanks to the weird economy in RDO, it actually costs more to buy a can of baked beans than it does to sell a looted gold ring.

How do you think Rockstar will fix this?